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May 22, 2018 1 hr 18 min

Catch-Up Mechanics (Joseph Chen)

from Pretentious Game Ideas

How do you make games that feel competitive for players of all skill levels, while still feeling fair to the players with the most experience? Catch-up mechanics! Joseph Chen joins us to chat through different kinds of catch-up mechanics, how overpowered catch-up mechanics can take over your game, and that dark cousin of the catch-up mechanic: the runaway leader.

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Catch-Up Mechanics (Joseph Chen)

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How long is this episode of Pretentious Game Ideas?

This episode is 1 hour and 18 minutes long.

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This episode was published on May 22, 2018.

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