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EPISODE · Apr 11, 2022 · 26 MIN

Changing Objectives In Combat

from Running Off The Rails · host Raymond O'Connor and Ariel Rascoe

Ray and Ariel discuss how to design encounters using round-by-round objectives. Players can often go through a combat on autopilot, just using their strongest attack every round, and not feeling engages. If the stakes of the combat change each round, players have to pay attention and think on their feet. Ray and Ariel provide a wide variety of ways to bring different objectives into combat, from using different kinds of enemies, to enemies that have exciting plans of their own, to wild and changing terrain that puts a wrench in your players' plans. Don't forget our kickstarter is launching soon! For more information, along with instructions for our gemstone dice giveaway (!!), click on the links below. Form Url: https://runningofftherails.com/kickstarter Instagram: https://www.instagram.com/runningofftherails/ Twitter: https://twitter.com/RunningOffRails YouTube: https://www.youtube.com/channel/UClX4fN2Xdlw3H-9cZpqBikg URWizards Purple Cats Eye Gemstone Dice: https://urwizards.com/products/urwizards-dnd-engraved-purple-cats-eye-stone-dice-set-nordic-style

Episode metadata supplied by the publisher feed · Published Apr 11, 2022

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Changing Objectives In Combat

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