Character Dialogue (with Felix Foster) episode artwork

EPISODE · Jan 16, 2018

Character Dialogue (with Felix Foster)

from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark

This week, your nice hosts are introduced by Felix Foster, writer and narrative designer, to talk about character dialogue (or dialog, as was deemed also appropriate during the show).Character DialogueGame DesignProductionFelix mentions The Prophet from The Elder Scrolls: Oblivion, who is looking for… - xenmordoc, YouTubeHere’s examples of audio logs from Bioshock Infinite. - YouTubeFallout 4’s 'Full Dialogue' Mod Makes The Game Way Better  - Kirk Hamilton, KotakuBranching Conversation Systems and the Working Writer, Part 1: Introduction - Alexander Freed, Game DeveloperClementine Won't Remember That: The False Promises of Telltale's The Walking De… - Matthew Byrd, , Den of GeekWe talked about character creation and motivations in a previous episode,"Shaniqua Shepard sounds cool."

This week, your nice hosts are introduced by Felix Foster, writer and narrative designer, to talk about character dialogue (or dialog, as was deemed also appropriate during the show).Character DialogueGame DesignProductionFelix mentions The Prophet from The Elder Scrolls: Oblivion, who is looking for… - xenmordoc, YouTubeHere’s examples of audio logs from Bioshock Infinite. - YouTubeFallout 4’s 'Full Dialogue' Mod Makes The Game Way Better  - Kirk Hamilton, KotakuBranching Conversation Systems and the Working Writer, Part 1: Introduction - Alexander Freed, Game DeveloperClementine Won't Remember That: The False Promises of Telltale's The Walking De… - Matthew Byrd, , Den of GeekWe talked about character creation and motivations in a previous episode,"Shaniqua Shepard sounds cool."

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Character Dialogue (with Felix Foster)

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This episode was published on January 16, 2018.

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This week, your nice hosts are introduced by Felix Foster, writer and narrative designer, to talk about character dialogue (or dialog, as was deemed also appropriate during the show).Character DialogueGame DesignProductionFelix mentions The Prophet...

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