Chekhov’s Ladder episode artwork

EPISODE · Jul 11, 2017 · 1H 6M

Chekhov’s Ladder

from Scriptnotes Podcast (.mp3)

Craig and John discuss the concept of affordances — player expectations for what videogame characters can do — and how writers can apply these principles to their film and TV scripts. Teaching the audience to know what is and isn’t possible can be hard to do artfully, but often makes all the difference. Also this week: reducing sexism in screenplays, plus answers to listener questions about writers on set and giving feedback on friends’ terrible scripts. Tickets for the July 25th live show are on sale, GET YOURS! Links: The Scriptnotes Homecoming Show The Scriptnotes Listeners’ Guide! The USBs drives! Addams Family on Netflix Olivia de Havilland Sues FX Creators of Tupac biopic ‘All Eyez on Me’ sued Defining Environment Language for Video Games Chekov’s Gun Hanging a Lantern, or Lampshading How To Reduce Sexism In Screenplays Morty’s Screenplay Criticism Domino Toppling Submachine Escape Room Game John August on Twitter Craig Mazin on Twitter John on Instagram Find past episodes Outro by Rajesh Naroth (send us yours!) Email us at [email protected] You can download the episode here. UPDATE 7-18-17: The transcript of this episode can be found here.The post Chekhov’s Ladder first appeared on John August.

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Chekhov’s Ladder

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