Chelsea Howe: AI, Game Jams, & the Future of Games episode artwork

EPISODE · Dec 4, 2025 · 29 MIN

Chelsea Howe: AI, Game Jams, & the Future of Games

from Getting2Alpha

Chelsea Howe is the Chief Product Officer at Sunblink, the studio behind the hit cozy life sim Hello Kitty Island Adventure. With deep experience in licensed games, live ops, & design leadership, she brings a sharp, systems-driven lens to how teams build, scale, & innovate.Listen as Chelsea shares how Sunlink is exploring AI in game development, what works & what absolutely falls apart, why game jams are secret engines of team learning, & how emerging trends from China may reshape the future of game design.LinkedIn: https://www.linkedin.com/in/chelseahowe/Sunblink: https://www.sunblink.com/

Episode metadata supplied by the publisher feed · Published Dec 4, 2025

Embed this episode

NOW PLAYING

Chelsea Howe: AI, Game Jams, & the Future of Games

0:00 29:08

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Getting2Alpha?

This episode is 29 minutes long.

When was this Getting2Alpha episode published?

This episode was published on December 4, 2025.

Can I download this Getting2Alpha episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!