EPISODE · Sep 15, 2020 · 1H 40M
Chris Garske Interview
from Video Game Newsroom Time Machine
Electronic Arts, Activision, Sierra, Sega, GT Interactive, Konami... few resumes include so many illustrious names, but Chris Garske's does. Find out how this industry veteran helped bring some of the biggest games to market in this in depth interview. Links: https://chrisgarske.com/ https://www.linkedin.com/in/chris-garske-2625624/ https://www.mobygames.com/developer/sheet/view/developerId,25751/ https://en.wikipedia.org/wiki/Electronic_Arts https://en.wikipedia.org/wiki/Bing_Gordon https://en.wikipedia.org/wiki/Michael_Cranford https://en.wikipedia.org/wiki/Trip_Hawkins https://en.wikipedia.org/wiki/Nintendo https://en.wikipedia.org/wiki/The_3DO_Company https://en.wikipedia.org/wiki/Activision https://en.wikipedia.org/wiki/Bobby_Kotick https://en.wikipedia.org/wiki/Infocom https://en.wikipedia.org/wiki/Sega https://www.mobygames.com/browse/games/sega-master-system/activision-publishing-inc/ Correction: Die Hard did get released by Activision on the NES. https://en.wikipedia.org/wiki/Sierra_Entertainment https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_(character) https://en.wikipedia.org/wiki/32X https://en.wikipedia.org/wiki/Sega_Pico The system Chris couldn't remember was the Pico. https://en.wikipedia.org/wiki/Atari,_Inc._(Atari_SA_subsidiary)#History https://en.wikipedia.org/wiki/Id_Software https://en.wikipedia.org/wiki/Walmart https://en.wikipedia.org/wiki/Konami
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Chris Garske Interview
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