Circuit Superstars developers explain the game's origins | S3 Ep 1 episode artwork

EPISODE · Oct 12, 2021 · 35 MIN

Circuit Superstars developers explain the game's origins | S3 Ep 1

from The Traxion Control Sim Racing Podcast · host Traxion.GG

Stylised racing simulator Circuit Superstars releases in its final form for PC via Steam and Xbox One today, 12th October 2021 and so we spoke to the Original Fire development team about their journey so far, the initial reception, how they feel now the game is available and what's next. In this episode, join us as we speak to Caro Mastretta – Founder and Studio Lead, Carlos Mastretta – Founder and Designer and Alberto Mastretta – Founder and Creator. They have some fascinating insights about game development, as the team of just six people turned a passion project into a finished game for the Square Enix Collective publisher and even secured the Top Gear licence for a series of challenges. Please follow or subscribe on your podcast app of choice and if you enjoyed this episode, please leave a review. Your feedback is invaluable and helps us to create more episodes in the future.Circuit Superstars will also release on PlayStation 4 and Nintendo Switch at a later date. Visit Traxion.GG for the latest Circuit Superstars news. Support the show Learn more about your ad choices. Visit podcastchoices.com/adchoices

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Circuit Superstars developers explain the game's origins | S3 Ep 1

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