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EPISODE · May 16, 2025 · 10 MIN

Class 03 B: Workshop - Vector & Point Data Structure

from NJ's Computation for Design · host NJ Namju Lee

These excerpts capture a workshop focused on the fundamental concepts of vectors and points within the context of design computing. The instructor guides students through various programming environments and libraries (like Processing, HTML Canvas, RhinoCommon, C#, and Python) to demonstrate how these basic geometric entities are represented and manipulated computationally. Key operations such as addition, subtraction, scaling, distance calculation, and cross/dot products are explained, often illustrating their implementation through code examples and their visual interpretation. The discussion also touches upon coordinate systems, planes, and transformations (translation, rotation, scaling), emphasizing that these seemingly complex geometric operations are built upon the core understanding of vectors and points. The overall aim is to provide students with a foundational understanding of these building blocks for creating and manipulating geometric data in design applications. https://namjulee.github.io/njs-lab-public/work?id=2025-introductionToDesignComputation

Episode metadata supplied by the publisher feed · Published May 16, 2025

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Class 03 B: Workshop - Vector & Point Data Structure

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