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Cogmind episode artwork

Mar 15, 2023 1 hr 13 min

Cogmind

from GROGPOD Roguelike Podcast

Query(Cogmind) » A podcast episode about evolving a robot in a facility hell-bent on destroying it. We talk about one of the most influential modern traditional roguelike games of the past few years and why Will probably needs thicker glasses. This episode will crawl up from the scrapyard to escape to the surface of Tau Ceti IV with all sorts of lasers and tank treads attached. Trojan(Download) » Force(Listen). Chance of Success: High (100%) Custom RSS Apple Podcasts Spotify YouTube Music Transcript 1:05 - game stats 1:41 - one sentence summary 4:31 - Traditional roguelike comparison and combat disincentivization discussion 6:21 - Will’s graphics criticism: 8x8 pixel art readability issues 9:13 - Visual aesthetic debate and ASCII art comparisons 16:02 - Combat loop mechanics and tactical decision-making 17:54 - Stealth mechanics and “Mecha Gear Solid” comparison 22:54 - Equipment management and weight capacity systems 28:41 - Faction interactions and NPC alliance mechanics 32:31 - Will’s proposed fixes: Into the Breach graphics and meta progression 35:53 - Meta progression debate and traditional roguelike purity 48:07 - Power scaling and late-game weapon variety 1:00:11 - rankings and final thoughts Next episode: Low Magic Age Contact us at [email protected]! https://grogpod.zone Intro music: Sadik Hakim - Peace of Mind Outro music: Cogmind ambient soundscape

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Cogmind

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This episode is 1 hour and 13 minutes long.

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This episode was published on March 15, 2023.

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