Skip to content
Commence The Lemon Party! episode artwork

Jul 6, 2016 1 hr 21 min

Commence The Lemon Party!

from A Bit Drunk: The Bit Pub Podcast Hosted by The Bit Pub

This time around its a full-blown four-way as the lads: Danny, James, Patrick, and Ian discuss their hopes, fears, excitement, and boredom with VR gaming. Fun fact, an alternate title for this episode is AUDIO PROBLEMS INC. There's some fun patches of audio distortion sprinkled throughout the episode but we're pretty sure you're brave and drunk enough to get through it. Stuff we're drinking: San Francisco Mead Company: California Gold (http://www.sfmead.com/home.html) Almanac Beer Co. Saison Dolores (http://www.almanacbeer.com/ourbeer/saison-dolores/) 21st Amendment Brewery Hell or High Watermelon (http://www.almanacbeer.com/ourbeer/saison-dolores/) Stuff we mentioned: Microsoft E3 2016 Press Conference (IGN) (https://youtu.be/WRAhtB79b5I) Sony E3 2016 Press Conference (Sony) (https://youtu.be/GwofRzkROo4) Nintendo E3 2016 Announcements (http://e3.nintendo.com) Resident Evil 7 Trailer (https://youtu.be/V_Hbr9ITvc0) Liquid Lapdance (http://www.liquidlapdance.com/products/liquid-lapdance-trade) Music By: The National Broadcast Network (http://nationalbroadcastnetwork.bandcamp.com/) Untested Methods (http://scrubclubrecords.com/new/artist/untested-methods/) Yell at us: The Bit Pub (@thebitpub) Ian Grier (@thespaceian) James Lambert (@doodoomonster) Danny Gwinn (@strongestkungfu) [email protected]

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

Commence The Lemon Party!

0:00 1:21:33

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of A Bit Drunk: The Bit Pub Podcast?

This episode is 1 hour and 21 minutes long.

When was this A Bit Drunk: The Bit Pub Podcast episode published?

This episode was published on July 6, 2016.

Can I download this A Bit Drunk: The Bit Pub Podcast episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.