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EPISODE · Jun 14, 2019 · 35 MIN

Common Code in Multiplatform projects

from Talking Kotlin · host Talking Kotlin

Mark decided to develop a multiplatform game, taking the concept of common code to the extreme. In this episode we discuss his adventures, the issues he encountered and how applicable this really would be in other types of applications such as LOB ones. For links to show notes, please visit talkingkotlin.com or download the App from the Android Store.

Episode metadata supplied by the publisher feed · Published Jun 14, 2019

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Common Code in Multiplatform projects

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