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Contra | Alien Forces, Infinite Ammo, and the Code That Started It All episode artwork

Aug 31, 2026 30 min

Contra | Alien Forces, Infinite Ammo, and the Code That Started It All

from BnzGirl's Game Chronicles Hosted by BnzGirl

Contra Originally hitting arcades in 1987 before its legendary 1988 port to the Nintendo Entertainment System (NES), Contra is the definitive masterpiece of the 8-bit "run and gun" genre. Developed and published by Konami, the game casts players as elite commandos Bill Rizer and Lance Bean, who are deployed to a tropical island to thwart the alien "Red Falcon Organization" from taking over Earth. Heavily inspired by 80s action cinema stars like Arnold Schwarzenegger and Sylvester Stallone, the game is legendary for its intense, unrelenting difficulty and revolutionary co-op action. Cooperative Carnage: Contra revolutionized simultaneous two-player local co-op, allowing friends to fight side-by-side, share screen space, and accidentally steal each other's weapon power-ups. The Iconic Weapon Sandbox: Players start with a basic rifle but can blast flying weapon pods to upgrade their arsenal. Power-ups include the Laser (L), Fireball (F), Machine Gun (M), and the undisputed king of retro gaming weapons: the Spread Gun (S). Perspective-Shifting Levels: While the majority of the game is classic side-scrolling or vertical platforming, Contra shook up the formula with its innovative "3D" pseudo-first-person base stages, where players must blow up defense grids while dodging incoming fire from the back of the room. The Konami Code: Due to its punishing "one-hit-and-you're-dead" difficulty, Contra became permanently intertwined with pop culture via the legendary Konami Code ($↑, ↑, ↓, ↓, ←, →, ←, →, B, A, Start$), which granted desperate players 30 lives instead of the standard three. Gameplay: 9.5/10 — Near-flawless pacing, incredibly responsive jump-and-shoot mechanics, and brilliant level design that demands pixel-perfect precision. Graphics & Sound: 9.0/10 — Pushed the NES hardware with huge, memorable alien bosses and a legendary, driving chiptune soundtrack composed by Hidenori Maezawa and Kyohei Sada. Story & Atmosphere: 8.0/10 — A perfect distillation of sci-fi action tropes that seamlessly captures the sweaty, adrenaline-fueled aesthetic of classic 80s action blockbusters. Overall Score: 9.2/10 Host's Note: Contra didn't just define an entire genre; it set the gold standard for how cooperative multiplayer games should feel. It remains an absolute masterclass in arcade game design that every retro enthusiast must experience.

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Contra | Alien Forces, Infinite Ammo, and the Code That Started It All

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