COUNTER/Weight 10: Drawing Clocks episode artwork

EPISODE · Oct 23, 2015 · 2H 54M

COUNTER/Weight 10: Drawing Clocks

from Friends at the Table

After 10 or so episodes of using Jeremy Keller's excellent MechNoir, we're switching our game of giant robots, neon hair, and gig economies over to Hamish Cameron's upcoming game The Sprawl. This week, we transfer Aria, AuDy, Cass, and Mako to the new system, but it's also a lot more than just shifting stats around!   After the food crisis that struck Counterweight, tensions between OriCon, the Diaspora, and the remnants of Apostolos are high. The Chime has gone to ground, giving them a chance to reminisce about their pasts and reveal a little bit more about who they are and what they really want in life. But while they'd would love to wait for things to cool off, you need to run missions to eat, and each mission brings change. Cass reveals that the September Institute played a horrific role in the defeat of Apostolos during the Golden War, AuDy begins to doubt their free will, and Mako determines that he will be the funniest person in the room, even if it costs everyone else their lives. Meanwhile, on a beautiful blue and green planet in the sky, Aria Joie finds something to believe in...   This week on COUNTER/Weight: "Drawing Clocks"   What's past is prologue...   Hosted by Austin Walker (@austin_walker) Featuring Keith J Carberry (@KeithJCarberry), Jack de Quidt (@notquitereal), Ali Acampora (@ali_west), and Art Tebbel (@atebbel) Produced by Ali Acampora Cover Art by Craig Sheldon (@shoddyrobot) Intro Music by Jack de Quidt   A transcription is available for this episode here.A full list of completed transcriptions is available here. Our transcriptions are provided by a fan-organized paid transcription project. If you'd like to join, you can get more information at https://twitter.com/transcript_fatt. Thank you to all of our transcribers!!

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COUNTER/Weight 10: Drawing Clocks

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