Creating a new GPU Texture Compressor with Binomial with Stephanie Hurlburt episode artwork

EPISODE · Aug 12, 2016 · 30 MIN

Creating a new GPU Texture Compressor with Binomial with Stephanie Hurlburt

from Hanselminutes with Scott Hanselman · host Scott Hanselman

Stephanie Hurlburt and her co-founder at Binomial see a problem with how graphics and assets make their way from the CPU to the GPU and on to your screen. Now they're creating a new texture compressor and GPU Transcoder that will improve how your games look and play!

Episode metadata supplied by the publisher feed · Published Aug 12, 2016

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Creating a new GPU Texture Compressor with Binomial with Stephanie Hurlburt

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