Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas episode artwork

EPISODE · Jul 3, 2023 · 1H 42M

Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas

from Game Maker's Notebook · host The Academy of Interactive Arts & Sciences

Digital Eclipse LA's Adam Orth chats with John Johanas, the Game Director for the recently released rhythm-action game, Hi-Fi Rush. Together they discuss John's journey into development and how he landed himself in Japan and working with legendary game creator Shinji Mikami at Tango Gameworks; transitioning from design to leading his first full game project on The Evil Within 2; the personal weight of directing a sequel to a high profile game and earning your team's trust; how John's background in music lead to the creation of Hi-Fi Rush; and how the team balanced art, combat, and level design to guide players through the music enhanced gameplay.  The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us:  Twitter Instagram

Episode metadata supplied by the publisher feed · Published Jul 3, 2023

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Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas

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