Creating an Aura of Spookiness in Dredge episode artwork

EPISODE · Jan 29, 2024 · 1H 38M

Creating an Aura of Spookiness in Dredge

from Game Maker's Notebook · host The Academy of Interactive Arts & Sciences

Trent Kusters chats with Alex Ritchie and Joel Mason of Black Salt Games, developers of the indie hit, Dredge. Together they discuss their game development journeys; the original ideas around Dredge and what the early prototypes looked like in terms of art and design; balancing difficulty and consequence in the various zones; and how they introduced an aura of spookiness throughout the game. If you enjoyed this episode, please consider leaving us a rating and review. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

Episode metadata supplied by the publisher feed · Published Jan 29, 2024

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Creating an Aura of Spookiness in Dredge

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