Skip to content
Creating Realistic Enemy Behavior in D&D episode artwork

Jan 30, 2025 37 min

Creating Realistic Enemy Behavior in D&D

from The Obojima Podcast Hosted by Obojima

Should every enemy fight to the death in TTRPG's? At what point do enemies surrender or run away? Join creative director Jeremiah Crofton and lead writers Ari Levitch and Adam Lee as they bring the whimsical island of Obojima to life in this new D&D 5e campaign setting. Get an exclusive behind-the-scenes look at the creative process behind the book! Subscribe to the Official Obojima channel HERE: https://www.youtube.com/@Obojima New to Obojima? Start with Episode One: https://youtu.be/QBe6y27GxPc Catch new episodes of the Obojima Podcast every Thursday. #Obojima #1985Games #dnd #dungeonsanddragons #TTRPG #dnd5e #dndmonsters #dndinspiration #ghibli #studioghibli #zelda #fantasy #dndcharacter #anime #dndcampaign #campaignsetting Explore Obojima: Join the Obojima Discord HERE: https://discord.gg/yUxNMvN8KS Follow Obojima on Instagram HERE: https://www.instagram.com/obojima/ Follow Obojima on Tiktok HERE: https://www.tiktok.com/@obojima Join the Obojima Reddit HERE: https://www.reddit.com/r/Obojima/ Pre-order Obojima: Tales from the Tall Grass HERE: www.obojima.com Obojima: Tales From The Tall Grass is a D&D 5e campaign setting inspired by Studio Ghibli and The Legend of Zelda. Supported by over 23,000 backers, our Kickstarter campaign has sparked a thriving Discord community, with even more exciting content on the way!

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

Creating Realistic Enemy Behavior in D&D

0:00 37:51

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of The Obojima Podcast?

This episode is 37 minutes long.

When was this The Obojima Podcast episode published?

This episode was published on January 30, 2025.

Can I download this The Obojima Podcast episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.