Creative trends in mobile games - July 2024 episode artwork

EPISODE · Aug 12, 2024 · 46 MIN

Creative trends in mobile games - July 2024

from two & a half gamers · host Lancaric.me

This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously. Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠ Youtube: https://youtu.be/yBym7yuDi5A Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2o1689ww5-6xo82AVLQQI~IwHKvtps8Q Agenda 00:00 Epic intro and Discussion on Mobile Gaming Podcast 01:18 Creative Trends for July 05:15 Analyzing Hustle Castle 08:57 Exploring Kingdom Guard 09:53 The Rise of Survivor IO 10:23 Analyzing Whiteout Survival 11:33 The Use of Rivers, Fences, and Tracks in Mobile Game Creatives 14:16 The Wild West of Copyright Infringement in Mobile Gaming 18:33 The Importance of Creating New Creatives for Different UA Channels 20:22 Analyzing Idle Outpost 22:59 Analyzing Township 23:15 The Use of Playables in Mobile Game Creatives 00:37 Near-Death Experiences and Tension in Creatives 10:23 Pushing Objects Off the Screen 20:13 Expanding Gates in Game Mechanics 27:27 Importance of High-Quality Visuals and Sound 31:57 Popular Games Showcasing Creative Trends 38:25 Clash of Clans' 12th Anniversary Celebration --------------------------------------- Matej Lancaric User Acquisition & Creatives Consultant ⁠https://lancaric.me Felix Braberg Ad monetization consultant ⁠https://www.felixbraberg.com Jakub Remiar Game design consultant ⁠https://www.linkedin.com/in/jakubremiar --------------------------------------- Takeaways Fear, tension, and near-death experiences are effective creative strategies in mobile gaming. Creating new creatives is crucial for different UA channels, such as TikTok and Facebook. Rivers, fences, and tracks are common elements used in mobile gaming creatives. Playables play a significant role in driving engagement. The conversation provides insights into the creative trends and strategies in mobile gaming for July. Near-death experiences and tension-inducing mechanics are popular in casual mobile game creatives. Pushing objects off the screen is a common game mechanic used in creatives. Expanding gates in game mechanics is a trend observed in casual mobile games. High-quality visuals and sound are essential for engaging creatives. Popular games like Brawl Stars, Royal Match, and Block Blast showcase these creative trends. --------------------------------------- Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it! Hit the Subscribe button on YouTube, Spotify, and Apple! Please share feedback and comments - [email protected] --------------------------------------- If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej Lancaric Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true Do you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai Felix Latest Article - https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes

This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously. Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠ Youtube: https://youtu.be/yBym7yuDi5A Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2o1689ww5-6xo82AVLQQI~IwHKvtps8Q Agenda 00:00 Epic intro and Discussion on Mobile Gaming Podcast 01:18 Creative Trends for July 05:15 Analyzing Hustle Castle 08:57 Exploring Kingdom Guard 09:53 The Rise of Survivor IO 10:23 Analyzing Whiteout Survival 11:33 The Use of Rivers, Fences, and Tracks in Mobile Game Creatives 14:16 The Wild West of Copyright Infringement in Mobile Gaming 18:33 The Importance of Creating New Creatives for Different UA Channels 20:22 Analyzing Idle Outpost 22:59 Analyzing Township 23:15 The Use of Playables in Mobile Game Creatives 00:37 Near-Death Experiences and Tension in Creatives 10:23 Pushing Objects Off the Screen 20:13 Expanding Gates in Game Mechanics 27:27 Importance of High-Quality Visuals and Sound 31:57 Popular Games Showcasing Creative Trends 38:25 Clash of Clans' 12th Anniversary Celebration --------------------------------------- Matej Lancaric User Acquisition & Creatives Consultant ⁠https://lancaric.me Felix Braberg Ad monetization consultant ⁠https://www.felixbraberg.com Jakub Remiar Game design consultant ⁠https://www.linkedin.com/in/jakubremiar --------------------------------------- Takeaways Fear, tension, and near-death experiences are effective creative strategies in mobile gaming. Creating new creatives is crucial for different UA channels, such as TikTok and Facebook. Rivers, fences, and tracks are common elements used in mobile gaming creatives. Playables play a significant role in driving engagement. The conversation provides insights into the creative trends and strategies in mobile gaming for July. Near-death experiences and tension-inducing mechanics are popular in casual mobile game creatives. Pushing objects off the screen is a common game mechanic used in creatives. Expanding gates in game mechanics is a trend observed in casual mobile games. High-quality visuals and sound are essential for engaging creatives. Popular games like Brawl Stars, Royal Match, and Block Blast showcase these creative trends. --------------------------------------- Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it! Hit the Subscribe button on YouTube, Spotify, and Apple! Please share feedback and comments - [email protected] --------------------------------------- If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej Lancaric Latest article - https://open.substack.com/pub/lancaric/p/match-3d-ua-playbook-real-data-inside?r=7qqaf&utm_campaign=post&utm_medium=web&showWelcomeOnShare=true Do you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai Felix Latest Article - https://www.felixbraberg.com/post/the-end-of-gam-and-admob-placement-refreshes

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Creative trends in mobile games - July 2024

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This episode was published on August 12, 2024.

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This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so...

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