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Cultivating Failure in Game

An episode of the Gothridge Manor podcast, hosted by Tim Shorts, titled "Cultivating Failure in Game" was published on June 20, 2021 and runs 21 minutes.

June 20, 2021 ·21m · Gothridge Manor

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With my new urban campaign there is going to be failures. But not necessarily resulting in death. Failures in game give the players and the GM ways to explore ideas and situations that otherwise wouldn't be. It's been a lot of fun so far.

With my new urban campaign there is going to be failures. But not necessarily resulting in death. Failures in game give the players and the GM ways to explore ideas and situations that otherwise wouldn't be. It's been a lot of fun so far.

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