D&D Campaign Longevity: Why WE Have It and SparkeTrolls Don't - Nerdcognito Episode 278 episode artwork

EPISODE · May 27, 2025 · 1H 13M

D&D Campaign Longevity: Why WE Have It and SparkeTrolls Don't - Nerdcognito Episode 278

from Nerdcognito · host INFAMOUS Media Group

We know that the "six sessions" that the modern DnD gamer call a campaign seems short, so this week we ask the question of "why?"  The differences between Classic Gaming/OSR tables vs. modern absolutely impact how we can have campaigns lasting years while they can't make a week.  Then after the news, the guys break down the latest in the City State of the Invincible Overlord drama between Judge's Guild and Goodman Games.     *** DIRECTLY SUPPORT THE SHOW: https://bit.ly/nerdcognito *** Be a Check Mark Hero: https://www.nerdcognito.com/p/be-a-check-mark-hero/ *** Episode Sponsors and Affiliates: Get YOUR T-shirt! https://amzn.to/3D5xr0z Shop Amazon and Support the Show: https://amzn.to/3djotja *We earn a small commission for each Amazon purchase at no additional cost to you!

Episode metadata supplied by the publisher feed · Published May 27, 2025

Embed this episode

NOW PLAYING

D&D Campaign Longevity: Why WE Have It and SparkeTrolls Don't - Nerdcognito Episode 278

0:00 1:13:39

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Nerdcognito?

This episode is 1 hour and 13 minutes long.

When was this Nerdcognito episode published?

This episode was published on May 27, 2025.

Can I download this Nerdcognito episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!