Darcy Smith (Armello), the digital divide: classism in games & being "a good sport" episode artwork

EPISODE · Jul 21, 2016 · 30 MIN

Darcy Smith (Armello), the digital divide: classism in games & being "a good sport"

from Lightmap - Conversations with video game creators · host SIFTER

We’ve reached our fortieth episode this week, and like every week before it we’re exploring the world around gaming. Have you ever seen another player gloat about winning a match or display less than sporting behaviour?  We’re looking at when other players aren’t “good sports,” the sore losers and the arrogant winners. Is it just part of online culture, or should we be working together to encourage more civility in competitive multiplayer? The last time we spoke to League of Geeks it was all the way back in episode 11, this time we’re joined by community manager Darcy Smith. Darcy was kind enough to talk to us about how LoG have made Twitch streaming a part of the way they work as a game development studio. We also brushed off the crystal ball and looked into the future of media and what part live streaming might play. You can watch League of Geeks do their thing over on http://www.twitch.tv/leagueofgeeks Finally we’re talking classism and elitism in games. In days gone by a person’s gear was measured in hours play or skills earnt. With micro transactions becoming more prevalent, many new games are implementing systems that allow players to pay small amounts for a tiny leg up or cosmetic element. Do these boosts impact the way players interact with one another? Could a growing divide between the haves and have nots be moving in on our online worlds? You can find us on all the social media sites, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift" and you'll find us!Support the show: https://sifter.store

Episode metadata supplied by the publisher feed · Published Jul 21, 2016

Embed this episode

This week we speak to Darcy Smith, Community Manager of League of Geeks about Twitch, look at the class divide between digital haves and havenots, and sporting behaviour, or lack thereof in multiplayer.

Distinct summary based on available episode metadata or transcript content.

NOW PLAYING

Darcy Smith (Armello), the digital divide: classism in games & being "a good sport"

0:00 30:58

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Lightmap - Conversations with video game creators?

This episode is 30 minutes long.

When was this Lightmap - Conversations with video game creators episode published?

This episode was published on July 21, 2016.

Can I download this Lightmap - Conversations with video game creators episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!