Das Ende von Piranha Bytes: Was wirklich geschah episode artwork

EPISODE · Jun 9, 2025 · 53 MIN

Das Ende von Piranha Bytes: Was wirklich geschah

from GameStar Podcast · host Daniel Feith, Peter Bathge, Martin Dietrich

Es war ein Schock: Piranha Bytes, das Entwicklerstudio hinter Gothic, Elex und Risen, musste 2024 schließen. Unser Autor Martin Dietrich hat recherchiert, wie es zum Zusammenbruch kam, was hinter den Kulissen geschah, und wie Elex 3 hätte werden sollen. Alle Links zum GameStar Podcast und unseren Werbepartnern: https://linktr.ee/gamestarpodcast

Episode metadata supplied by the publisher feed · Published Jun 9, 2025

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Das Ende von Piranha Bytes: Was wirklich geschah

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