Death in RPGs: Explicit and Implicit Rules and Assumptions  episode artwork

EPISODE · Jul 18, 2019 · 1H 11M

Death in RPGs: Explicit and Implicit Rules and Assumptions

from Dungeon Musings · host Dungeon Musings

In this episode, I tackle the issue of Player Character mortality in RPGs, how campaign design affects the impact of PC death, and how systems can influence how death is presented in the games.

In this episode, I tackle the issue of Player Character mortality in RPGs, how campaign design affects the impact of PC death, and how systems can influence how death is presented in the games.

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Death in RPGs: Explicit and Implicit Rules and Assumptions

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How long is this episode of Dungeon Musings?

This episode is 1 hour and 11 minutes long.

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This episode was published on July 18, 2019.

What is this episode about?

In this episode, I tackle the issue of Player Character mortality in RPGs, how campaign design affects the impact of PC death, and how systems can influence how death is presented in the games.

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