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Apr 1, 2016 2 hr 15 min

Designer Notes 17: Ananda Gupta

from Designer Notes Hosted by Idle Thumbs

In this episode, Soren interviews game designer Ananda Gupta, best known as the co-designer of Twilight Struggle and the lead designer of XCOM: Enemy Within. They discuss why DC has no fort in For the People, whether Labyrinth's neocon design is intentional, and should Twilight Struggle use dice to resolve conflicts. They also assume quite incorrectly that Command & Conquer: Generals was released before 9/11. Who knew?!?

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Designer Notes 17: Ananda Gupta

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This episode is 2 hours and 15 minutes long.

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This episode was published on April 1, 2016.

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