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Designer Notes 44: Clint Hocking - Part 2 episode artwork

EPISODE · Dec 31, 2018 · 1H 41M

Designer Notes 44: Clint Hocking - Part 2

from Designer Notes · host Idle Thumbs

In this episode, Soren Johnson interviews veteran game designer Clint Hocking, who started his career working on the original Splinter Cell and was also the Creative Director of Splinter Cell: Chaos Theory and Far Cry 2. They discuss why games always need three months at the end, how he feels about his crunch on Chaos Theory, and how they choose Africa for Far Cry 2.

Episode metadata supplied by the publisher feed · Published Dec 31, 2018

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Designer Notes 44: Clint Hocking - Part 2

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