Designer Notes 59: Andy Schatz - Part 1
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In this episode, Soren interviews independent game developer Andy Schatz, who founded Pocketwatch Games and is best known for his work on Monaco and Tooth and Tail. This episode was recorded March 23, 2018. They discuss how he tried to live out Ultima’s virtues, why no one was ever able to rip-off The Sims, and why we both hate click-the-stick.
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This episode is 1 hour and 47 minutes long.
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This episode was published on September 16, 2021.
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