Designer Notes 63: Josh Sawyer - Part 2
from Designer Notes Hosted by Idle Thumbs
In this episode, Soren interviews veteran RPG designer Josh Sawyer, best known for his work on Icewind Dale, Fallout: New Vegas, and Pillars of Eternity. They discuss the purpose of grinding, the difference between viable and optimal characters, and why RPG players don’t welcome rebalancing their games. This episode was recorded December 1, 2021.
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This episode is 2 hours and 19 minutes long.
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This episode was published on January 10, 2022.
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