Designer Notes 92: Paul Kilduff-Taylor
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In this episode, Soren interviews Paul Kilduff-Taylor, best known for his work on Frozen Cortex and the Frozen Synapse series. They discuss whether a sword-fighting game should be controlled with a mouse, why Frozen Synapse uses simultaneous turns, and how it ended up as one of the first indie games on Steam. This episode was recorded on July 15, 2025.
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This episode is 3 hours and 8 minutes long.
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This episode was published on December 26, 2025.
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