Designing Dramatic Stories - Part One episode artwork

EPISODE · Jun 27, 2025 · 50 MIN

Designing Dramatic Stories - Part One

from Continuing Conversations: Sci-Fi Storytelling & Star Trek Adventures · host Studio Tembo

Michael Dismuke and writer Josh Allen open the writers' room to explore how to design dramatic stories for RPGs. In Part 1, they cover defining your story’s end goal, structuring a three-act arc, crafting inciting incidents, and building meaningful conflicts that keep players engaged. https://linktr.ee/studiotembo

Episode metadata supplied by the publisher feed · Published Jun 27, 2025

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Michael Dismuke and writer Josh Allen open the writers’ room to explore how to design dramatic stories for RPGs.

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Designing Dramatic Stories - Part One

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