EPISODE · Feb 14, 2009 · 45 MIN
Designing for multitouch, and multiple touchpoints
from UX Australia Podcast: All presentations from 2009-2014 · host Shane Morris
In this 'warts and all' case study we'll report on a project to design a multi-touch gestural and tangible user interface for a retail store. How do you design a UI that bridges the physical and the virtual? We will cover the challenges of designing for gestural and tangible users interfaces, including design for 360 degrees and simultaneous control.
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Designing for multitouch, and multiple touchpoints
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