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EPISODE · Feb 14, 2009 · 45 MIN

Designing for multitouch, and multiple touchpoints

from UX Australia Podcast: All presentations from 2009-2014 · host Shane Morris

In this 'warts and all' case study we'll report on a project to design a multi-touch gestural and tangible user interface for a retail store. How do you design a UI that bridges the physical and the virtual? We will cover the challenges of designing for gestural and tangible users interfaces, including design for 360 degrees and simultaneous control.

Episode metadata supplied by the publisher feed · Published Feb 14, 2009

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Designing for multitouch, and multiple touchpoints

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