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Oct 2, 2020 59 min

Designing Reward Systems for Digital Learners

from No Such Thing: Education in the Digital Age

Dr. Kevin Miklasz has worked in and around the fields of game design and education for the last 10 years. As a trained scientist, he has a PhD in Biology from Stanford University, but has spent his time gaining a smattering of diverse experiences in education: designing science curriculum, teaching after-school science programs, designing science games, running a science and cooking blog, running game jams for kids, and running professional development for teachers and professional engineers. He is currently the VP, Data and Prototyping at BrainPOP, where he leads the data team and coordinates prototyping work on new products. Join Kevin for his upcoming talk, or access a recording at: https://www.edchatinteractive.org/upcoming-seminars/how-digital-learning-can-use-game-like-rewards-to-improve-engagement Links: The world ends with you: https://en.wikipedia.org/wiki/The_World_Ends_with_You Kevin's upcoming book: Intrinsic Rewards in Games and Learning Scot Osterweil's Four Freedoms of Play: http://playfullearning.com/4freedoms/ Self determination theory: https://selfdeterminationtheory.org/theory/ Lee Sheldon's Multi-player Classroom: https://read.amazon.com/kp/embed?asin=B085RJ81QN&preview=newtab&linkCode=kpe&ref_=cm_sw_r_kb_dp_CT7DFb2TFHZ30 Paul Darvasi's blog: http://www.ludiclearning.org/ Scott Nicholson on meaningful gamification: http://scottnicholson.com/pubs/recipepreprint.pdf Go ranks and ratings: https://en.wikipedia.org/wiki/Go_ranks_and_ratings Justin Reich, Failure to Disrupt: https://www.amazon.com/Failure-Disrupt-Technology-Transform-Education/dp/0674089049

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