Deus Ex, by Tom Francis
from My Favourite Game Hosted by Johnny Cullen
If there was a game that let players come up with and combine different kinds of playstyles, it was Deus Ex. At least certainly, the Ion Storm-made stealth title was the first well-known game – at least from my era of games – that let players mix and match on the fly. Tom Francis, former PC Gamer writer and now indie game dev behind Gunpoint and Heat Signature, is a massive fan of these systems and also likes to break them down to a T. It also sees Tom go into detail about those systems as well as the other aspects of what made the game tick for him, why the demo for Deus Ex: Invisible War got him the gig at PC Gamer and more. You can listen to it below.
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