Developing Indie Games for Xbox 360 and XNA with George Clingerman episode artwork

EPISODE · Nov 12, 2010 · 37 MIN

Developing Indie Games for Xbox 360 and XNA with George Clingerman

from Hanselminutes with Scott Hanselman · host Scott Hanselman

This week Scott talks to George Clingerman, a member of the Independant Xbox Game Development Community (Indie Games). George is a business developer by day and a game developer by night, using C# and managed code in both instances. How does this all work and how can you develop and sell your own games?

Episode metadata supplied by the publisher feed · Published Nov 12, 2010

Embed this episode

NOW PLAYING

Developing Indie Games for Xbox 360 and XNA with George Clingerman

0:00 37:36

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Hanselminutes with Scott Hanselman?

This episode is 37 minutes long.

When was this Hanselminutes with Scott Hanselman episode published?

This episode was published on November 12, 2010.

Can I download this Hanselminutes with Scott Hanselman episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!