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DFS Q&A: What Does the Randomness Setting Actually Do? episode artwork

EPISODE · Jan 13, 2026 · 15 MIN

DFS Q&A: What Does the Randomness Setting Actually Do?

from DFS Office Hours (Presented by SaberSim.com) · host Jordan Chand

In this episode, Andrew breaks down how randomness works in sims and what types of outcomes it’s meant to account for. Watch on YouTube: https://youtube.com/live/SEsk2rZ7HTE z 00:00 Intro 01:29 I typically build all my lineups: SE/20max/150 max (20-30 lineups) all in one build. Am I hurting my ROI at all by setting min/max exposures? 03:13 Is the feature for adjusting randomness essentially asking the sim to take into account the likelihood that a team might play another team into overtime and then meet them the very next game in the opposite stadium, and it’s a 30-point rout by halftime? 05:18 If I have 3 different lineup groups for 3 different contests, how do I go about adjusting the Exp for each contest? 08:15 I want to build 150 lineups. Some will come from high projections. How can I group them in my final 150 LU to enter without having to fav one by one? 11:15 I see people saying that late swap for NBA is worthless, unless you have Ultimate. Is this true? 12:20 How do I trim RB and QB stacks? Start Your SaberSim Trial Now: https://www.sabersim.com/ Follow us on X for the latest updates: https://twitter.com/sabersim Join our community on Discord for exclusive tips and discussions: https://discord.gg/SNN2Xs5rtF Subscribe to our YouTube channel for insights on winning DFS strategies: https://www.youtube.com/sabersim #dfs #dailyfantasysports

Episode metadata supplied by the publisher feed · Published Jan 13, 2026

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DFS Q&A: What Does the Randomness Setting Actually Do?

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This episode was published on January 13, 2026.

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