DGC Ep 26: Super Metroid (part 2) episode artwork

EPISODE · Aug 31, 2016 · 1H 16M

DGC Ep 26: Super Metroid (part 2)

from Dev Game Club

Welcome to our second episode in our series examining Super Metroid. We talk a bit about what we might do with the series if it were handed to us, and delve deeply into the way Samus fits into the world completely. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Up until the Ice Beam Podcast breakdown: 0:33    Segment 1: innovating Metroid and character context 48:13  Break 1 48:45  Segment 2: Skill-based play, bits and bobs, and reader mail! Issues covered: what do you do with this franchise if they hand it to you, destructability, history of Samus Aran as a potential exploration angle, the game hitting its stride, are most of the weapons missable?, getting stuck (or are you), not reading the f'ing manual again (running), a nearly perfect game design, abilities you can disable, the big gold statue and Ridley, scanning and lore and collection, what the manual reveals, players skip everything, economy of character design, building to human scale, player focus, when the stars align and you are the hero, the demise of poor Chester Copperpot, building a hero, biodiversity in Star Trek vs Star Wars, "it's a video game *first*," overdoing context, wanting to make all the puzzle pieces fit, nerd desire for in-references and coherence, Brett hasn't seen the Lord of the Rings movies, shortcutting back in loops vs weaker backtracking, punishing Norfair, skill-based games and pushing through to being good at it, the pleasure of physical stuff, what turns one off from a thing, player ownership of mistakes, games getting in the way, opening doors for good, enemy mix and variance, enemy ecology, map issues and future work in that area, reader mail about speedrunning, wall jump, speedrunning against programming, reprogramming console games with a controller. Games, people, and influences mentioned or discussed: Halo, Metroid Prime series, Tomb Raider, Metroid: Other M, This American Life, Fez, Paper Mario series, Shadow Complex, Demon's Souls, Dark Souls, Star Trek, Super Mario series, Legend of Zelda, The Goonies, Star Wars, Daron Stinnett, Indiana Jones, Starfighter series, Suicide Squad, Shadows of Mordor, The Silmarillion, Lord of the Rings movies, Harry Potter movies, Super Mario Galaxy, Superman, Guacamelee, Bethesda Game Studios, Fallout 3, Skyrim, WarCraft. Next time: Up through boss Draygon Links: Zora, the superhero featured on This American Life @brett_douville, @timlongojr, and @devgameclub [email protected]

NOW PLAYING

DGC Ep 26: Super Metroid (part 2)

0:00 1:16:33

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

LIGHTS, CAMERA, SMILE! Creatives Club Media Lights, Camera, Smile, is a podcast for anyone with a dream to share something with the world, out of the overflow of themselves - be it their mind, their heart, their personalities, and much more. Each of us are alive in this moment in time, with an innate ability to have ideas and create various things to benefit both ourselves and the people around us for a reason, and here, you will find the encouragement, the inspiration, and the motivation to do just that. Hosted by Cicily, founder of Creatives Club, she dives into various topics surrounding creativity and business. Exploring entrepreneurship for creatives in a corporate reality, sharing tips and tricks in a media centered company, answering questions regarding what a creative actually is are just a few of the things discussed on this podcast. Be encouraged to create for yourself as Cicily gets vulnerable by pivoting the camera to herself for the first time.To submit questions for Cicily to answer, or have her address certain t Game of Drones Podcast vvqhztk2n6 Podcast for Drone Professionals and Enthusiasts. This podcast covers topics about how to turn your drone hobby into a profitable side-hustle or a full-time income and your profession. Piramidi Club The Bitcoin Butcher La Migliore Pizza di Firenze Talent Stacker Jonathan Mendonsa Data suggests that the average cost of college in 2019 was $122,000 while the entry-level salary for a college graduate at the same time period was 50,000. ROI is a distant memory.hopefully for that that $122,000 the student graduates with a degree and possibly some skills. The reality is, as most individuals approach graduation, they realize that ultimately what they have to prove to their employers that they actually have the skills and since you don't need a degree or permission to start building skills, let’s document the stories and best practices of individuals that crushed the game by focusing on building their skills and their talent stack. Maybe you feel like you don’t have a talent stack. What are the skills you need to be able to generate an above-median income and when paired with interest-led learning this talent stack will allow you to work towards financial independence and design your future?If you're up for this challenge to go from no Talent Stack to designing you

Frequently Asked Questions

How long is this episode of Dev Game Club?

This episode is 1 hour and 16 minutes long.

When was this Dev Game Club episode published?

This episode was published on August 31, 2016.

What is this episode about?

Welcome to our second episode in our series examining Super Metroid. We talk a bit about what we might do with the series if it were handed to us, and delve deeply into the way Samus fits into the world completely. Dev Game Club looks at classic...

Can I download this Dev Game Club episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!