Disco Elysium. How to make Game of the Year and lose it all episode artwork

EPISODE · Sep 4, 2025 · 46 MIN

Disco Elysium. How to make Game of the Year and lose it all

from Released! · host Rival Abdrakhmanov

Disco Elysium may not have the flashiest graphics or the most explosive action, but it’s a game that stays with you - the kind you can’t stop thinking about long after the credits roll. Behind its unforgettable world lies a real-life story just as gripping as the game itself. From the humble beginnings of ZA/UM, through years of creative struggle, to a surprise global success - and then to a tangled web of conflicts, lawsuits, and sudden departures. In this episode, we dive into how Disco Elysium was made, the challenges its creators faced, and the question that still haunts fans: will we ever see a true sequel?00:00 Hi there!02:48 History of the game's creation18:01 After the incredible success28:57 Interviews42:46 A sequel to the game44:54 ConclusionThe episode used quotes from the videos from YouTube channels: People Make Games, Tallinna Raamatukogud.Author: Rival AbdrakhmanovCover: Katya PavlovaJingle: Ildar Fattakhov

Episode metadata supplied by the publisher feed · Published Sep 4, 2025

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Disco Elysium. How to make Game of the Year and lose it all

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