Discussing STALKER 2’s Future Roadmap, Lore, and the Team’s Perseverance | Developer Interview
from Snap Aim Podcast Hosted by Stella Chung
Stella sat down with Ingwar Dovgoteles — Head of Cinematics / Cutscenes Director / Creative Director, Mykyta Balnov — Lead Compliance Artist, and Mykyta Horodyvskyi — Community and Social Media Manager from GSC Game World to chat about the current state of STALKER 2, the roadmap ahead, behind the scenes insight on development, and how they’ve persevered through war times while creating this long awaited game.
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How long is this episode of Snap Aim Podcast?
This episode is 50 minutes long.
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This episode was published on April 20, 2025.
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