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disquiet0765   -   Sonic Kin episode artwork

Aug 30, 2026 4 min

disquiet0765 - Sonic Kin

from Old Drummer Hosted by Old Drummer

--- **Title:** Sonic Kin (Disquiet Junto Project 0765) More on the 765th weekly Disquiet Junto project, Sonic Kin — The Assignment: Give space to the unheard voices of animals — at [disquiet.com/0765](https://disquiet.com/0765). For this one I built a four-phase piece around a single cricket recording, treating it less as a sound effect and more as a voice worth actually listening to. **Process:** 1. Sourced a cricket field recording from Mixkit (previously used in Junto 0764) as the sole primary voice of the piece. 2. Set the tonal target to the "alphorn fa" — the alphorn's natural, slightly-sharp 11th harmonic (+5.49 semitones above unison) — as a direct nod to the Bern connection, instead of my usual Bb minor/Balinese Pelog tuning. 3. Granulated the cricket through a chain of Ableton's Grain Delay, Reaktor 6, and a Superknobs "065 Grainblur" rack, gradually dissolving the recognizable chirp into abstracted texture and back again. 4. Structured the piece in my usual four-phase arc — Invocation, Emergence, Transfiguration, Return — running 4:33 total, a nod to John Cage. 5. **Invocation:** 8 bars of the dry cricket recording, allowed to simply be itself before any processing, with slow pan drift and a low Wavetable Bb1 drone underneath. 6. **Transfiguration:** introduced a native Drum Rack built entirely from skin-only percussion samples (timbale, hand-drum snare, kick) in a rising-intensity pattern, with automated granular macro, reverb decay, and auto-pan movement on the cricket layer running alongside. 7. **Return:** mirrored the opening, de-escalating both the percussion and the granulated cricket back down to a single dry chirp at the close. 8. Mixed for mono-compatibility throughout and mastered to -18.5 LUFS integrated / -2.3 dBTP. Tempo: 134.9 BPM · Length: 4:33 · Format: [WAV/MP3, whatever you're uploading] *Note: mono-compatibility processing (bass mono, correlation folding) only affects stereo width — it never touches pitch or spectral content. Any tuning/pitch detail described above lives wherever the source material's own frequency range naturally sits, regardless of mixing work done elsewhere in the chain.* ---

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disquiet0765 - Sonic Kin

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