Don't let the door hit ya where the fiction split ya! episode artwork

EPISODE · Mar 12, 2025 · 1H 20M

Don't let the door hit ya where the fiction split ya!

from Dunce (Dunce) Revolution · host Buzz, Porter, Sarah and Will

Send us Fan MailThat's right, we played that obscenely popular Split Fiction (Hazelight Studios), but not without some major roadblocks from the always unnecessary EA account system. My personal hill is that no publisher needs their own launcher, account, service, or whatever. What am I already overpaying Sony for if not to enable a smooth multiplayer experience? And now I gotta stop and try to unblock an EA account to play the game I just threw down fifty dollars American for!?No, it's cool. It's fine. I am over it. I don't need to keep talking about it. I understand we got way bigger issues in both the world at large and locally to us all. Current year argument/makes a wide gesturing motion to a world on fire. Yes, we can move on to something more edifying. But it was, you know, BS.We also chat a bit about the growing multiplayer community in Monster Hunter Wilds (Capcom) and the treat that is the Suikoden I/II HD Remaster (Konami)."Trust me, as a gamer myself, I understand your frustrations" ~ A support person who did not, in fact, understand my frustrations.

Send us Fan Mail That's right, we played that obscenely popular Split Fiction (Hazelight Studios), but not without some major roadblocks from the always unnecessary EA account system. My personal hill is that no publisher needs their own launcher, account, service, or whatever. What am I already overpaying Sony for if not to enable a smooth multiplayer experience? And now I gotta stop and try to unblock an EA account to play the game I just threw down fifty dollars American for!? No, it's coo...

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Don't let the door hit ya where the fiction split ya!

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This episode is 1 hour and 20 minutes long.

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This episode was published on March 12, 2025.

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Send us Fan MailThat's right, we played that obscenely popular Split Fiction (Hazelight Studios), but not without some major roadblocks from the always unnecessary EA account system. My personal hill is that no publisher needs their own launcher,...

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