Don’t Sign That Yet: What Game Composers Need to Know About Deals with Noa Beazley episode artwork

EPISODE · Aug 19, 2025 · 54 MIN

Don’t Sign That Yet: What Game Composers Need to Know About Deals with Noa Beazley

from The Video Game Composer Podcast · host Tyson Cazier

What should you charge to score a game? Should you sign an exclusive contract—or not? How do you protect your creative rights without burning bridges?In this episode, I sit down with Noa Beazley, a Boston-based composer and multi-instrumentalist whose game scores span genres—from the Latin-metal fusion of Protodroid DeLTA to the orchestral fantasy of A Token War. Noa teaches game scoring at Berklee College of Music, speaks regularly at major conferences like GDC and PAX, and brings a wealth of insight into both the creative and business sides of the industry.We dive deep into the realities of negotiating contracts as a game composer: rates, exclusivity,, best practices, and more. Whether you're just starting out or already working in game audio, this conversation offers actionable advice.Follow NoaBluesky: https://bsky.app/profile/noabeazley.bsky.socialInstagram: https://www.instagram.com/noabeazley/Linkedin: https://www.linkedin.com/in/noa-beazley-b74a7620a/

Episode metadata supplied by the publisher feed · Published Aug 19, 2025

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Don’t Sign That Yet: What Game Composers Need to Know About Deals with Noa Beazley

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