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Aug 13, 2024 1 hr 36 min

dotAge

from GROGPOD Roguelike Podcast

Hey everyone look, an old man is talking! This week we feel the weather change via our bones as we play the turn-based colony sim roguelite dotAge, created by solo developer Michele Pirovano! Listen in as we battle omens on the horizon of time and try to swiftly shuttle our pips and pippins to ward off the impending evils that await the village. And remember: the gift quote must be met, as Santa won’t accept ANY excuse! Now where was I? Oh yeah! The import thing was: I had an onion on my belt, which was the style at the time. You couldn’t find any white onions, because of the war. The only thing we had were those big yellow ones… Custom RSS Apple Podcasts Spotify YouTube Music Transcript 2:06 - game stats 3:02 - one sentence description 8:44 - Tech Tree Mechanics & Randomization Critique 13:17 - Memory System & Meta Progression Complaints 18:10 - Agricola Board Game Comparisons & Design Philosophy 22:52 - Story Setup & Prophecy Mechanics Introduction 28:20 - Domain System & Doom Event Explanations 32:56 - Losing Mechanics & Rim World Comparisons 38:41 - Domain Implementation & Boss Battle Critiques 47:08 - Santa Claus Elder & Alternative Game Modes 54:12 - Development History & Early Access Discussion 59:26 - Difficulty Settings & Accessibility Issues 1:10:03 - rankings and final thoughts 1:27:58 - similar games Next episode: Slay the Spire Contact us at [email protected]! https://grogpod.zone Intro music: Marian McPartland - I’m Old Fashioned Outro music: Luigi di Guida - Je Vivroie Liement

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dotAge

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This episode is 1 hour and 36 minutes long.

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This episode was published on August 13, 2024.

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