Skip to content
|DOTC| Missile Command episode artwork

Aug 24, 2025 24 min

|DOTC| Missile Command

from Pages of Play Hosted by PoP Podcast

Setting aside classic narrative structures, Caleb and Lydia explore the incredible ability of video games to tell a story through experience while discussing the 1980 Atari hit Missile Command. Caleb geeks out about environmental storytelling and meta-narrative, Lydia marvels at game cabinet design, and the two reflect on how this game played a role with one another in building a common language of game design. Dusting off the Cover is a subseries of the Pages of Play podcast where the hosts look back at older titles in the canon of video games to revisit, relive, and re-delight in game narratives from years past. Feel free to submit your ideas for future episodes at [email protected] The opening music is the track “Magic Tales” and the closing music is the track “The Call” by Kim Lightyear/Lightyeartraxx used with permission under the Pixabay license. Find these and others at Pixabay and YouTube. Contents: (00:00) Intro (03:51) First Time Playing (05:56) Narrative Recap (07:13) Innovations (10:46) Influences (13:43) Narrative Through Play (18:04) What Makes This Game Worth Playing? (23:25) Closing

Episode details come from the podcast's RSS feed.

Embed this episode

Ready to play

|DOTC| Missile Command

0:00 24:22

No transcript yet.

Requests help us decide what to transcribe next.

Frequently asked questions

How long is this episode of Pages of Play?

This episode is 24 minutes long.

When was this Pages of Play episode published?

This episode was published on August 24, 2025.

Can I download this Pages of Play episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.