Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough  | S0 E2 episode artwork

EPISODE · May 30, 2018 · 18 MIN

Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough | S0 E2

from How to make a video game, with Auroch Digital · host Auroch Digital

We've re-opened the studio airlock again for more Mars Horizon discussion. This time, talking Mission Control and Meta Management gameplay, UI design, plus a playthrough of the Meta with Steve. This is the second of a three-part Auroch Digital series on game development while exploring some of our Mars Horizon plans. Subscribe to our newsletter. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!

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Drama / Challenge, In-depth look at Mission Control & Meta Management Gameplay, UI design, and Meta Management playthrough | S0 E2

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