Not a dot. With a 5 minutes conversion. Where do you see me dotting a dot? That's it.
The guy is right here today. We're going to be with the skill. We've looked at 100 so to go. The brilliant Brian counter provided it last time and out here in the UK.
It's called desolate board game and that's how you enable it. And that's how you enable it too. So open desolate board game. Welcome to desolate.
To begin. Saying new game. To learn how to play. Say rules.
Say help at any point during the game if you need help. Say information about the game. Rules. Great.
Don't worry. This won't take long. You can say next to proceed to the next step. Back to the previous step.
You can't rule. Say new game at any time to start a new game. Now say next to continue. Next.
After a crash landing during a failed rescue mission, you are trapped in a station on a remote moon. Soon after an entry in the station, you realize you are not alone. Any power of the estate shuttle before you run a oxygen. Or worse, I'll kill by hostile aliens.
Your objective is to survive long enough to claim 5 powers out and order power up the estate shuttle and win. Say next to continue. Next. You start the game by choosing two items.
Begin a certain item to the title. But every time you start a new game, only three items around the mid-war from the item step. You can challenge yourself by choosing different item combinations. Say next to continue.
Next. That's a display in round school levels, which represent areas of the space station you are exploring. Each level is made up of variable number of turns. The end of the level is triggered when you rule the last part on the exploration deck.
Say next to continue. Next. There are three phases in the game. One, exploration phase.
Two, resource collection phase. Three, conflict phase. Say next to continue. It's not game.
Starting a new game. Sorry guys. I don't have that rules. Reactor offline.
You need to find five power cells to bring it back online. Let me shuffle the comments. Good sound effects. All right.
Let's take your items. Choose your first item by following. One, Michael's go. At last two times, do your combat dice.
Two, vision hell. The next level, review by declaration cards. And pick one to resolve. Three, phase on.
Start the game with four extra health and health capacity. Space on. You pick up phase on or now, have 18 health. Bring us on against.
Choose your second item from the following. Michael, see a cool vision hell. Vision hell. You pick up vision hell which lets you reveal the second exploration card before choosing what to play.
You are now ready to start exploring. You do the cryboard. You can send one oxygen to game to a health. You can play the current card.
This guy is an inflator next card. Or use a vision hell to reveal the next card before choosing. You've got. The first card is cryboard.
You can send one oxygen to game to a game to a health. You can play the current card. You can play the current card. You can play the current card.
You can play the first card. Or play the second card. First. You play the cryboard card.
Would you like to send one oxygen to game to game to a health? Yes. You use the cryboard. You now have 18 health in three oxygen.
You do a conflict card which will have at least five health. The reward is large. You can play the current card. Or decide it and play the next card.
Play current card. You went to combat with an alien that has that health. Alien attacks even deals two damage. You now have 16 out of 18 health.
You can fight all punch the enemy. What is your next action? Fire. How many bullets do you want to use?
Three. You roll three, two, six, and that's 11 damage. The alien is dead. It's not in conflict cards.
I can create. You pick up small ammo. You now have 5 out of 7 ammo. You pick up oxygen.
You now have 4 out of 4 oxygen. You do a conflict card which will have at least two health. The reward is small. You can play the current card.
Or decide it and play the next card. Disgod. You play the second card. You now have 18 out of 18 health.
You do engineering. You can gain one power sound. You can play the current card. Or decide it and play the next card.
Play current card. You play the engineering card. You now have one out of 5 power sounds. You do a conflict card which will have at least five health.
You can play the current card. You play the next card. You play the next card. You play the third card.
You play the third card. And it's other small great. Disgod. Disgod.
You can complete. You open to small great. Would you like to pick up large ammo? You pick up large ammo.
You now have 7 out of 7 ammo. You do engineering. You can gain one power sound. You can play the current card.
Disgod. Disgod. You can play the next card. If you enjoy the game, you should try down your role.
Say that. You can play the current card. Wow. There you go, guys.
No idea what's going on. I did play a little night out of the rules. So I got myself to blame. Hmm.
Sounds good though. Really good. I'm doing it the better that I can tell. I have a very recollection that Brian knew exactly what was going on.
Anyway, so yeah. This is Brian signing off and we'll speak tomorrow. We'll be back. Comments, demos.
The dot dot podcast at jimbell.com. Recast.fm.