Dylan Fox: How to Make XR Accessible for Everyone — Vision, Hearing, and Motor Disabilities in VR & AR | Episode 49 episode artwork

EPISODE · Nov 1, 2023 · 43 MIN

Dylan Fox: How to Make XR Accessible for Everyone — Vision, Hearing, and Motor Disabilities in VR & AR | Episode 49

from Brain Shaman

Dylan Fox is the Director of Operations for XR Access, a research consortium at Cornell Tech that works on making VR, AR, and MR accessible to people across the full spectrum of abilities and disabilities. In this interview, we talk about how to design immersive experiences for people with vision, hearing, mobility, and other limitations. We explore possibilities for ways to help people use and comfortably navigate through emerging technologies such as VR and AR regardless of their abilities. *** XR Access ***website: xraccess.orgLinkedIn: /xr-access Slack:  join hereX: @XRAccessYouTube: @XRAccess RESOURCESARTICLES  - 'The Blind Man Who Taught Himself to See' - XR Access research database: xraccess.org/researchCOMPANIES & ORGANIZATIONS - Cornell Tech - Equal Entry  - National Science Foundation- Owlchemy Labs - XR Association HARDWARE - Apple Vision Pro - HoloLens 2 PROJECTS & EXPERIENCES - AltSpaceVR (defunct as of March 2023)- Benvision - Cosmonious High- SocialSense XR - VRChat - WalkinVR - We Met in Virtual Reality (documentary) - XR Accessibility Project  Learn more about XR Access at xraccess.org Connect with Dylan Fox on LinkedIn: /dylanrfox

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Dylan Fox is the Director of Operations for XR Access, a research consortium at Cornell Tech that works on making VR, AR, and MR accessible to people across the full spectrum of abilities and disabilities. In this interview, we talk about how to design immersive experiences for people with vision, hearing, mobility, and other limitations. We explore possibilities for ways to help people use and comfortably navigate through emerging technologies such as VR and AR regardless of their abilities....

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Dylan Fox: How to Make XR Accessible for Everyone — Vision, Hearing, and Motor Disabilities in VR & AR | Episode 49

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