e17 A Colville Stronghold episode artwork

EPISODE · Jun 23, 2018 · 50 MIN

e17 A Colville Stronghold

from Crimson Nib

How does one implement a campaign where a player can spend their hard-earned adventuring moolah to buy a business, and then profit from earned revenue, or declare bankruptcy because they foolishly payrolled the losing political party? To dominate a campaign by sword and spell, or to build an empire where adventurers become your paid employees? What will you do when your bartender employee is skimming from the till, and poisoning your patrons? Or what happens when your farmers grow nothing but kale? You’ve bought a tavern, then a smithy, what’s next? Buy the farm or the brothel? Do you wanna know more?

Episode metadata supplied by the publisher feed · Published Jun 23, 2018

Embed this episode

NOW PLAYING

e17 A Colville Stronghold

0:00 50:47

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

Frequently Asked Questions

How long is this episode of Crimson Nib?

This episode is 50 minutes long.

When was this Crimson Nib episode published?

This episode was published on June 23, 2018.

Can I download this Crimson Nib episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!