EPISODE · Mar 16, 2022 · 40 MIN
EDSG Episode 112 - High Circle Weaponsmith
from Earthdawn Survival Guide · host Josh H & Dan B
* Warden and Master Weaponsmith * Check out Episode 16 for Novice and Journeyman * Quick recap of Weaponsmith themes and focus * Warden Discipline Ability: Blood Bound Forge * Warden Tier Discipline Talents * Sidebar about First Edition Weaponsmith access to Elementalist spells * Warden Talent Options * New from the Companion: Lion Spirit, Matrix Sight, Relentless Recovery, Spirit Strike, Unflinching Fortitude * Master Discipline Ability: Mystic Grounding * Errata: 13thCircle Bonus should be Physical Defense * Master Tier Discipline Talents * Master Talent Options * New from the Companion: Burning Vigor, Ethereal Weapon, Resist Pain, Vital Strike, Vital Ward, Weapon Breaker * Analysis of high tier talent choices Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW
Embed this episode
NOW PLAYING
EDSG Episode 112 - High Circle Weaponsmith
No transcript for this episode yet
Similar Episodes
No similar episodes found.
Similar Podcasts
No similar podcasts found.