EPISODE · Apr 20, 2022 · 47 MIN
EDSG Episode 117 - The Keys of Death
from Earthdawn Survival Guide · host Josh H & Dan B
* Listener questions * Voice message from Chris: Question about Wood Skin. * Email from William: Horror Stalker references and inspirations. * Learning Craftsman or Entertainer through Versatility. * Email from Jesse: Tisoara and source material discrepancies. * Secret Societies in Depth: The Keys of Death * Cult dedicated to the belief that Death can be freed with enough blood being spilled. * “Questors” of Death * Can be hired or employed as assassins. * Long standing cult; dating back to centuries before the Scourge. * Other death cults exist in other parts of the Theran Empire. * Death has been a figure in myth, legend, and religious beliefs in numerous real-world cultures * Cult’s strength in Barsaive likely due to proximity to Death’s Sea. * Legend of Death’s Capture by the Passions. * Undead and the Keys of Death. * Preferred targets include those who mock or defy Death in some way. * Sources of inspiration for members of the cult. * Highly secretive. * Death Robes * Using the Keys of Death in adventures in campaigns. * Josh recommends against strongly tying the cult to the Horrors. Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW
What this episode covers
* Listener questions * Voice message from Chris: Question about Wood Skin. * Email from William: Horror Stalker references and inspirations. * Learning Craftsman or Entertainer through Versatility. * Email from Jesse: Tisoara and source material discrepancies. * Secret Societies in Depth: The Keys of Death * Cult dedicated to the belief that Death can be freed with enough blood being spilled. * “Questors” of Death * Can be hired or employed as assassins. * Long standing cult; dating back to centuries before the Scourge. * Other death cults exist in other parts of the Theran Empire. * Death has been a figure in myth, legend, and religious beliefs in numerous real-world cultures * Cult’s strength in Barsaive likely due to proximity to Death’s Sea. * Legend of Death’s Capture by the Passions. * Undead and the Keys of Death. * Preferred targets include those who mock or defy Death in some way. * Sources of inspiration for members of the cult. * Highly secretive. * Death Robes * Using the Keys of Death in adventures in campaigns. * Josh recommends against strongly tying the cult to the Horrors. Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW
NOW PLAYING
EDSG Episode 117 - The Keys of Death
No transcript for this episode yet
Similar Episodes
Apr 15, 2026 ·28m
Mar 12, 2026 ·14m
Feb 17, 2026 ·21m
Feb 14, 2026 ·11m
Jan 5, 2026 ·61m
Dec 29, 2025 ·33m