EDSG Episode 42 - Emails, Getting a Game Off the Ground episode artwork

EPISODE · Sep 16, 2020 · 1H 4M

EDSG Episode 42 - Emails, Getting a Game Off the Ground

from Earthdawn Survival Guide · host Josh H & Dan B

* Don’t listen to Dan. It’s okay if this is your first episode. * Email from Rob: Spirit Talk talent. Errata about Ally and Beast spirits. * Email from Vince: Spell creation mechanics and why there are no plans for it in ED4. * Number of threads versus narrative casting complexity? * Reducing Wound Threshold as a Nethermancer spell effect? * Email from Steven: Illusion buff targets not being aware of spell being an illusion? * Email from Sedgewick: Weaponsmith picking up Sky Raider as additional Discipline? * Email from Ken: Question about Shield Drive and knack effect overriding talent effect. * Email from Shannon: Having Lou Prosperi on the show? * Earthdawn sponsored streaming or podcasts? * Email from Ste: Favorite characters or scenes from our games? * Josh tells a story of his first longe term campaign. * Dan talks about a couple of his characters. * Email from Shannon: Standing an Earthdawn game from scratch? * Josh’s first piece of advice: Don’t worry so much about getting the mountains of lore down! * Session Zero: Get the group together and go through the Namegiver and Discipline options, see what captures your imagination or excites them. * Start small: Still sealed or recently opened kaer. Establish a difficult but achievable goal for the first story arc. * Research lore and background in the areas most relevant to those early themes. * Encourage players to develop mastery of their character’s abilities and powers to help shoulder some of the mechanical burden. * Crib shamelessly from other fantasy rpg material, recast for Earthdawn. * Dan suggests random tables as inspiration for adventures. * Let players explore their characters before jumping into major arcs. * Allow players to rework their characters if they aren’t happy with choices. * Reach out to the community for advice or suggestions. Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW

* Don’t listen to Dan. It’s okay if this is your first episode. * Email from Rob: Spirit Talk talent. Errata about Ally and Beast spirits. * Email from Vince: Spell creation mechanics and why there are no plans for it in ED4. * Number of threads versus narrative casting complexity? * Reducing Wound Threshold as a Nethermancer spell effect? * Email from Steven: Illusion buff targets not being aware of spell being an illusion? * Email from Sedgewick: Weaponsmith picking up Sky Raider as additional Discipline? * Email from Ken: Question about Shield Drive and knack effect overriding talent effect. * Email from Shannon: Having Lou Prosperi on the show? * Earthdawn sponsored streaming or podcasts? * Email from Ste: Favorite characters or scenes from our games? * Josh tells a story of his first longe term campaign. * Dan talks about a couple of his characters. * Email from Shannon: Standing an Earthdawn game from scratch? * Josh’s first piece of advice: Don’t worry so much about getting the mountains of lore down! * Session Zero: Get the group together and go through the Namegiver and Discipline options, see what captures your imagination or excites them. * Start small: Still sealed or recently opened kaer. Establish a difficult but achievable goal for the first story arc. * Research lore and background in the areas most relevant to those early themes. * Encourage players to develop mastery of their character’s abilities and powers to help shoulder some of the mechanical burden. * Crib shamelessly from other fantasy rpg material, recast for Earthdawn. * Dan suggests random tables as inspiration for adventures. * Let players explore their characters before jumping into major arcs. * Allow players to rework their characters if they aren’t happy with choices. * Reach out to the community for advice or suggestions. Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Dan on Twitter: @boice_voice Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn Guild Facebook Group: https://www.facebook.com/groups/earthdawnguild Earthdawn West Marches: https://discord.gg/hhHDtXW

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EDSG Episode 42 - Emails, Getting a Game Off the Ground

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How long is this episode of Earthdawn Survival Guide?

This episode is 1 hour and 4 minutes long.

When was this Earthdawn Survival Guide episode published?

This episode was published on September 16, 2020.

What is this episode about?

* Don’t listen to Dan. It’s okay if this is your first episode. * Email from Rob: Spirit Talk talent. Errata about Ally and Beast spirits. * Email from Vince: Spell creation mechanics and why there are no plans for it in ED4. * Number of threads...

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