EPISODE · Oct 21, 2020 · 44 MIN
EDSG Episode 47 - Travar
from Earthdawn Survival Guide · host Josh H & Dan B
* Travar: The Merchant City * Gushing about the map * Travar is an old city * The Road Wardens and their role * The Travar citadel and the Scourge * The Water Rebellion and how its significance * A brief sidebar on world building and themes * Animals and the Hounds of Travar * Air Sailors and airships * The experience of entering Travar * The number and significance of the number five * The districts: Old Town, Industrial Divide, Commercial Divide, Riverside, Great Divide, South Valley Divide * A lot of politics, factions, personalities, and relationships * The Magistrates, the Founding, and the Arena * The advantage of a large pool of resident adepts * Outside Travar: The Badlands * Tensions with House K’tenshin * Other stuff to do in and around Travar * Great addition to the setting, strong hub location to base a game from. Email: [email protected] Find and Follow: Email: [email protected] YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g Twitter: @EDSGPodcast Josh on Twitter: @LoreMerchant Get product information, developer blogs, and more at www.fasagames.com FASA Games on Facebook: https://www.facebook.com/fasagamesinc FASA Games Discord Channel: https://discord.gg/uuVwS9u Earthdawn West Marches: https://discord.gg/hhHDtXW
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EDSG Episode 47 - Travar
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